Pencil2D
Pencil2D Animation is an animation software optimized for two-dimensional hand-drawn animations. This free software comes with its own tutorials, and the website frequently updates with news about new content. Pencil2D is designed to work simply with a drawing tablet. It's a great tool for traditional artists who are just learning about digital art. It's also a great tool for digital artists who are looking for an easier way to animate. The software lets you start from the very basics, like sketchy character design, and work up to full-length animations from there. The "timeline" feature on the animation allows you to choose the pace, so you can determine the speed at which the animation moves. Playing with pacing is a great way to practice the fluidity of motion in your animation. You have to be careful to use separate layers for every one of your images. Otherwise, the program creates a pile of stacked drawings instead of a fluid animation. You also have to take care to save to the correct file type - don't assume that the default is the right one! For such a fluid animation software, there are very few tools you need to learn. Once you're familiar with the layout, animations are easy to create. It's also the cheapest animation software for beginners.
- Minimal design which allows focus on animation
- Ability to toggle between vector and raster workflows
- Cross-platform capability; runs on Linux, Windows, and Mac OSX
- Open source software that other people are free to use and improve upon
- Easy to learn and navigate the interface
- Ability to set the pacing
- Fluid animation quality
- Step-by-step guidance on bringing animations to life
- Free tutorials on the software's website
- Setting preferences don't save between sessions
- Eraser tool isn't well optimized for detail work
- The program only allows exported images rather than exported videos; you'll have to use another software to turn those images into animation
- The lack of tools makes complex animations difficult
Looks like a great and inexpensive way to do 2d animation. Just one question. How do you determine the size of the image when starting a new project??